Donut Rules & How To Play

The object of the game is to give the other players as many cards (Donuts) as possible whilst trying to get rid of all of your cards ‘Donuts’ by throwing them onto the discard pile ‘Crumbs’ in the centre of play.

If another player tries to make you draw cards, then your options are to ‘draw cards’, ‘copy’, ‘defend’ or ‘send to another player’. (See the card descriptions below for a cards action.)

When the draw cards (Donuts) run out, do not reshuffle, instead keep playing until someone has no more cards.

In the case that no draw cards remain, players must miss a turn.

If no one can go, the player with the lowest points is the winner.

*Being served - If you have been served you must wait your turn. (See diagram, turn page over.) If a player has no cards remaining and a player has been served, the game plays on. In this case, the player with no cards can be brought back into play.

Commence by dealing each player eight cards in a clockwise direction. (Choose the first dealer however you wish.)

The winner of each round will then become the next Dealer.

To start a round, the Dealer will flip the top card from the pile of remaining cards (Donuts) then place the card face up in the centre of the play area. (these are now ‘Crumbs’ cards).

From here on the player left of the Dealer must follow the description of that card, thus starting the game.

The player must then match the same flavour, picture or number as the ‘crumbs’ card in the centre.

(See the card descriptions below for a cards action.)

If a player cannot or doesn't want to play a card, they must draw a card from the deck (Donuts).

Then it is the next players turn (clockwise) to deal with that ‘Crumbs’ card, then so on to the next player.

So choose a flavour like Chocolate, Strawberry, Banana, Caramel and eat your way to victory!

Note - If a player ask how many card your holding, you must tell them how many cards you are holding.

The maximum amount of cards a player can hold is 30, anymore and your too full and the player is eliminated from the round, those cards are also out of the round.

Note*- If being served, a player must place their card face down in front of them, so all players know the game is still in play. Warning- No table talk or showing cards. Penalty, miss a turn! Because it’s rude to talk with your mouth full.


Donut Cards

Neutral Cards

Total of neutral cards in the deck = 57


CHOOSE A FLAVOUR- Chocolate, Banana, Caramel, Strawberry. (4 in the Deck)

DONUT MAKER- Choose a flavour, Reshuffle used cards together and place under the draw cards pile. (1 in the Deck)

The no more card is the only card to stop this cards action, by the next player to act only.

REST- Next player miss a turn (must be current flavour). (8 in the Deck. 2 of each flavour.)

NUMBERS- Match the Flavour or Number. (44 in the Deck. 3 sets of 1s and 1 set of 2-9 of each flavour.)


Defence Cards

Total defence cards in the deck = 51


CINNAMON DONUTS- Pass through to next player (any flavour). (4 in the Deck)

COPY ANY CARD- Turns into the last card played. (4 in the Deck)

DONUTS (FLAVOUR)- Pass through to the next player (must be current flavour). (8 in the Deck. 2 of each flavour.)

NO MORE (ANY FLAVOUR)- Don't draw any cards (any flavour). (2 in the Deck)

NO MORE (ANY FLAVOUR)- Choose a flavour, Don't draw any cards (any flavour). (1 in the Deck)

NO MORE (FLAVOUR)- Don't draw any cards (must be current flavour). (8 in the Deck. 2 of each flavour.)

PLAIN DONUT- Choose a flavour and pass through to next player (any flavour). (4 in the Deck)

REST YOU EAT THEM SWITCH ANYWAY- Next player miss a turn- Change any direction,

make them draw cards (must be current flavour). (8 in the Deck. 2 of each flavour.)

YOU EAT THEM SWITCH- Change direction and make them draw cards (must be current flavour). (12 in the Deck. 3 of each flavour.)


Attack Cards

Total of Attack cards in the Deck = 39


CRUMBS- Choose a flavour, Choose any player to pick up the last five discarded cards ‘Crumbs’ played. (2 in the Deck)

EAT FOUR- Choose a flavour- next player draws four cards. (4 in the Deck)

EAT SIX- Choose a flavour- next player draws six cards. (2 in the Deck)

EAT TEN OR SPLIT FIVE EACH- Choose a flavour, next player draws ten cards or draws five cards to each player beside you

(If split, you have been served, and the player next to you must wait for there turn to Draw cards.) (1 in the Deck)

EAT TWENTY- Choose a flavour- next player draws twenty cards. (1 in the Deck)

EVERYONE EAT FOUR- Choose a flavour, Everyone draws four cards.

 (You have been served. You must wait for your turn to Draw cards.)(1 in the Deck)

EVERYONE EAT TWO- Choose a flavour, Everyone draws two cards.

 (You have been served. You must wait for your turn to Draw cards) (1 in the Deck)

EAT TWO- Next player draws two cards (must be current flavour). (8 in the Deck. 2 of each flavour.)

REST EAT TWO- Next player miss a turn- next player draws two cards(must be current flavour) (8 in the Deck. 2 of each flavour.)

TOO FULL- Choose a flavour, next player and there cards are eliminated from round, (if not defended). (1 in the Deck)

(The no more card, is the only card to finally neutralise this action. Must be current flavour.)

WHIP CREAM TEN DONUTS- Choose a flavour, Choose a player to draw ten cards. (2 in the Deck)

WHIPPED CREAM THREE DONUTS- Choose any player to draw three cards (must be current flavour)(8 in the Deck. 2 of each flavour.)


Attack Or Defence Cards

(Total of attack / defence cards in the deck = 23)

Note: If a player attempts to make you draw cards, your only defence is to send cards to other players.


FROSTING (PLAIN)- Choose a flavour, have another turn or send cards to any player (any flavour) or put  all your numbers together and send to any player (Choose a flavour). (1 in the Deck)

FROSTING FOUR (PLAIN)- Choose a flavour, have another turn or send cards to up to four players (any flavour).  Alternatively put all your numbers together and send them to up to four players (Choose a flavour). (1 in the Deck)

FROSTING (PLAIN)- Have another turn or send cards to any player (an flavour). (2 in the Deck)

or put all your numbers together and send to any player (must be current flavour)

FROSTING TWO PLAIN- Have another turn or send cards up to two players(any flavour)

or put all your numbers together and send them to up to two players (must be current flavour). (1 in the Deck)

FROSTING THREE (PLAIN)- Have another turn or send cards to up to three players (any flavour)

or put all your number together and send them to up to three players (must be current flavour). (1 in the Deck)

FROSTING (FLAVOUR)- Have another turn or send cards to any player (must be current flavour)

or put all your numbers together and send to any player (must be current flavour). (4 in the Deck. 1 of each flavour.)

WHIP CREAM (PLAIN)- Have another turn or send cards to any player (any flavour). (2 in the Deck)

WHIP CREAM TWO (PLAIN)- Have another turn or send cards to up to two players (any flavour). (1 in the Deck)

WHIP CREAM THREE (PLAIN)- Have another turn or send cards to up to three players (any flavour). (1 in the Deck)

WHIP CREAM (FLAVOUR)- Have another turn or send cards to any player (must be current flavour). (8 in the Deck. 2 of each flavour.)

WHIP CREAM (PLAIN)- Choose a flavour, Have another turn or send cards to any player (any flavour). (1 in the Deck)